Social robots such as, Jibo, Honda’s ASIMO, and Hirto’s Pepper are making their way into the marketplace. What role(s) will they play in the family? What will the social impact of these robots have on family life? How will they interact with other computing facilities such as social media, business applications, games, commercial websites, and devices such as mobiles, wearables, automobiles, desktops, and laptops? How will they interact with family members of various ages, experiences, and interests? What are the social behaviors and rules they should follow? How will they formulate and present responses in a form appropriate to different family members? How will they deal with challenges such as privacy, safety, and parental control of content? What are the opportunities for new content and services enabled by social robots? Explore the future of computation and people as we move into this new frontier.